
Guide 1 / Ability decisions
Ana and the value of a held cooldown
Give your team another chance to act. Choose a position that lets you see the fight.
The cooldown has a job
Sleep Dart is easier to waste when you have not decided what it is for. Read the approach: an aggressive tank, a flanker and an ultimate may each create a different reason to keep or use it.
The map changes the follow-up
A sleeping enemy behind hostile sightlines may be safer to leave alone. Use the brief change in pressure to reach a corner or reconnect with your team instead of treating every hit as an invitation to chase.
Take this to a checkpoint
Keep track of one dart that gave the team time to move. Ask what became possible because the threat stopped, even if nobody earned an elimination.
Reference: Official Ana kit

